Game Summary

Memory Dash is a casual, puzzle-based multiplayer game designed for the iPhone. It was inspired by the classic Memory/Concentration game, but there's a twist: players compete against each other in real-time. Memory Dash consists of two rounds, a memory matching competitive multiplayer round and a cooperative product sorting and guessing round.

Matching Game:

Make as many matches as you can before the other player! Each player can move their shopping cart around the map by using their finger and dragging from their location to their destination. Once your cart has reached a card pickup point, tap the card to flip it over. Find the corresponding card to get the match. More matches = more points!

Sorting Game:

You and your opponent now have a common goal. Four product cards will be presented to you and four to your opponent. You must sort these cards based on the current criteria by dragging the cards with your finger. Once you lock in your answers, you receive your opponent's cards. The more you can read your opponents mind and match them in the same order, the more points you both gain!


Background and Purpose

Memory Dash was created by four Worcester Polytechnic Institute (WPI) students as a senior project, also known as the Major Qualifying Project in collaboration with eBay Research Labs. This project was completed over an 8-week period. The goal of the project was to create a game for the iPhone that served the purpose of obtaining meaningful data on user opinions of products for eBay Research Labs. This needed to be done in a way that was fun and addicting and different from standard surveys of opinions, which are obvious and not enjoyable.

The memory-matching round serves to get people introduced to a fun and competitive game rather than a direct questionnaire of opinions. The sorting round gives players the opportunity to give their opinions on eBay items as well as guess how their opponent thinks. The sorting round asks players to arrange groups of items according to pre-determined questions. Some examples of this are sorting by popularity, cost, durability, shipping price, likeliness to buy, etc. This data can be compared to coinciding eBay listings to view the differences between what buyers want/expect and what sellers do. In addition, this data can also be used to see what the most popular items are that people want to buy, either during a given time, or overall.

The game uses the matching round as a way to bring in users to the game and present an enjoyable game, and the sorting round is used to extrapolate user opinions on items. Both rounds of the game together produce a complete game that is both addicting and purposeful.


360iDev Presentation

Posted by Alex

The developers of Memory Dash will be giving a short presentation at 360iDev, an iPhone developers conference in San Jose. See the 360iDev website for more details.


Download coming soon...

Posted by Alex

Memory Dash is rapidly approaching release. Watch this website for updates and previews for the game.