Tools, and Scripts, and Tutorials! Oh, my!
Game development tutorials, scripts, tools, and downloads. Free to use in personal and commercial projects.
Unity Editor Tools
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MultiPanel
A Unity3D editor script (C#) that can speed up daily workflows dramatically. Convenience functions that act on multiple objects simultaneously. Download the script here. |
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General Tools
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DDSTool - C# .NET
A C# .NET tool for the manipulation of large numbers of image files. View the program details here. (No download due to NDA) |
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Seven45 Tools - Python / C# / Other
I have written a multitude of simple tools for Seven45 Studios to accomplish tasks such as: Automated .PREFAB creation for engine placement, facial lipsync data parsing, Photoshop scripts, general file handling, batch export scripts for build servers, automated lightmap compression, etc... (No download due to NDA) | |
MaxScripts
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Seven45 Artist Tools - MaxScript
A large portion of my work week at Seven45 Studios involves the engineering and maintenance of artist tools. This includes scripts such as: animation baking tools, bone selection panels, facial rigging macros, lightmap automation, morpher data I/O, engine export scripts, tools to split and combine meshes by material or element, etc...(No download due to NDA) | |
MEL Scripts
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GT Sprite Tools v1.1 (DOWNLOAD)
A MEL Script to aid in the process of rendering out isometric sprites from Maya. Camera and lighting rigs are swiveled and automated batch rendering generates folder structures of animation frames in .PNG format. | |
Tutorials
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3d Cobblestone Texture Tutorial (DOWNLOAD)
A tutorial showing how to model a high poly mesh, bake normal maps from it and create a texture for a next generation engine, including normal maps, spec maps, AO map, and color map. Right click the image to download the PDF.
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Portal Level Tutorial (DOWNLOAD)
Level design tutorial for the Hammer Editor. This was written for a WPI GDC workshop on Portal level design workshop that I taught. | |
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A set of video tutorials for Bioware's original NWN. The tutorials cover placable creation, character creation, and tileset creation and modification. Each tutorial covers the process from start to finish, including working with the Aurora editor. Requires XviD! |
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Other Files
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When working on projects in Unity iPhone, I find myself reusing the same basic shader set. Surprisingly, none of these shaders come with Unity. All 6 shaders are completely unlit, as real time lighting on a mobile device is a framerate death sentence. I've collected these from various Internet sources (and made slight edits to some), so credit goes to the original writers.
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Unlit - Unlit (The ultimate no frills shader)
UnlitColored - Unlit with a color picker
UnlitForward - Unlit with a forward offset to help with sorting issues
AlphaSelfIllum - Unlit with Alpha
AlphaSelfIllumDoubleSided - Unlit with Alpha, double-sided
AlphaSelfIllumWithFade - Unlit with Alpha, able to fade by modifying the alpha color value
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