SpringFling v1 out, v2 in the works

So, for those of you who follow the blog but weren’t aware, SpringFling is now on the App Store! (Game website and iTunes Link)

Publicity has been going well. Check out these positive reviews/previews!

  1. AGON Listing
  2. AppAdvice Review
  3. AppAdvice Preview
  4. JoyStiq Preview
  5. SlideToPlay Preview
  6. TheAppera Review
  7. TheAppsMachine Review
  8. ThePortableGamer Review
  9. TouchArcade Review
  10. TouchArcade Massive forum thread

Cool beans.

On another note, before release, I was aware of a couple of outstanding bugs and thanks to players, have filled in the gaps to find the rest of the noticeable bugs. I’ll be working to resolve these throughout the week and hopefully submit v2 some time in the near future.

One such bug revolves around general inconsistencies with AGON, scoring, achievements, and reliability of getting these awards. Here’s the bug and the fix:

Issues with AGON and things not registering:

Issues occur when the user launches the game for the first time, plays some levels, then finally decides to launch the scoreboards. Then they are prompted to make a username but at this point, actions they had taken previously are discounted, allowing the user to get to a point where the local playerprefs file believes a certain achievement is gotten but is not gotten as far as AGON is concerned. Short term solution is to reset progress from within the game. v2 fix adds a login screen when launching the game, ensuring all players are able to register their scores/achievements properly. This does NOT mean you have to approve online scores, but you do need a username to be able to store your local high scores.

Status: Fixed

1 Comments

  1. Congrats on the release!

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