SpringFling – Website + Trailer

That’s right folks, a real video trailer for SpringFling has been released. In addition, the app website is up and running! It’s been a long week at my full time job and a long week working on the video and website but it’s finally paying off to see it go live.

Check out the site at SpringFlingGame.com and look below for the new trailer. Let me know what you think!

And as always, the link to the HQ Quicktime Trailer.

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SpringFling – Sewer w/ audio

So here’s the new sewer level and accompanying musical score courtesy of Brad Scoville and Josh Dick. Any suggestions as far as art/musical stylings?

Sewer Audio

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SpringFling – Parachutes in action

Well it’s been a few days since the last update, so I thought I’d show some new goodies. I’ve been hard at work on the backend for achievements, online scoring, and other various implementations and fixes, but there’s also some eye candy to show.

First up, there’s a new powerup in action. The parachute!

This allows for much needed in-air influence over the spring at certain critical times, such as when your jetpack runs out of juice and you’re stranded over a pit of doom. Boom, parachute. Now you’re like frikkin James Bond, floating back down smoothly, the ladies eyeing your shiny metallic finish. Smoooooth.

Also, I have the art created for my next powerup, the jetpack/rocket. Things are coming along nicely. :D

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